writing about tech

Tag: apple (page 1 of 3)

Early impressions of the new Apple TV

7/10, with the potential to be a 9/10 once Apple actually finishes it. There are some glaring omissions:

  • The iPhone/Watch remote app not working.
  • The way Photos works. Why can’t I share use my Favorites as a screensaver?! It seems like the most obvious thing.
  • The fact the Universal Search API isn’t ready for third-parties.
  • Random bugs. I somehow reached a point where none of the buttons on the remote other than Siri would do anything, so I had to unplug it and plug it back in. ¯\(ツ)

It’ll still be my default way of watching stuff, though, because the core functionality is pretty great. Not having to dig around Hulu’s shitty UI to find the next episode of something is glorious, as is using voice to jump around a YouTube video. “What did he say?” even works on YouTube, though I don’t think it turns on subtitles yet.

Biggest surprise: holy shit, Alto’s Adventure on the Apple TV is actually really fun. The graphics and sound are pretty great on a home media setup, and there’s something relaxing/meditative about that game in particular – likely a combination of the game’s fantastic art direction and the simplicity of the controls.

Most of the games I downloaded to play around with I’ve already deleted, but this one is definitely sticking around, and as a result I’m slightly more bullish on the Apple TV as a gaming thing than I was a day ago. I don’t see it as a hardcore gamer’s paradise, but for “sit back and relax” stuff with simple controls? This thing has definite potential.

I could see it being especially great with stuff like Telltale’s games. Heck, it’s not hard to imagine a future where you’re watching Game of Thrones and a recommendation engine suggests you download the games – it could be great for discovery if Apple allows third-parties to glue pieces like that together.

Current recommendation: if you want a new streaming box, and live in Apple’s ecosystem already, get the $150 model – but maybe wait a few weeks/months unless you’ve had it with your current setup.

Hardware as a Service: Thoughts on the iPhone Upgrade Program

This Friday, I signed up for the iPhone Upgrade Program, because of course I did. A new iPhone every year? How could I refuse?

It goes beyond that, though, and I’m starting to believe this could be the start of a fundamental shift in how people buy technology going forward. Before we dive too deep into that, though, a brief Q&A:

So what is the iPhone Upgrade Program?

Well, to start with, it’s not a lease, like many people seem to think – it’s 0% financing, through Apple. Take the price of an unlocked iPhone, add the cost of AppleCare+, divide by 24, and that’s what the monthly payment is. Like any financing plan, you can pay it off at any time. When the next iPhone comes out, you have the option of selling your current iPhone back to Apple and getting the latest model, while your monthly payment remains static.

Isn’t this what AT&T and Verizon and other US carriers already offer?

Yup! It varies a bit, depending on if you get insurance through them, whether or not you want AppleCare, and how long the terms of the contract are, but yeah, it’s not dissimilar to AT&T Next and Verizon Edge and other such things.

So why go through Apple?

Because fuck the carriers.

Seriously? That’s it?

Kind-of. The problem with any of the US carrier plans is that you’re tied to that carrier, at least until you pay the device off. Phones you get through the iPhone Upgrade Program are unlocked. You could jump from AT&T to T-Mobile to Verizon to Sprint, all on the same device.

So why is this a big deal? Haven’t other companies sold their phones directly? Why do you think it’s the possible start of a paradigm shift?

Because it’s Apple doing it, and – like it or not – when Apple does things, it tends to impact the industry in a big way.

Apple saw the writing on the wall; subsidized phones are dying, and with it, any way to realistically claim that their phones “start at $199”. So, millions of customers are now looking at the unlocked, unsubsidized price, and let’s face it: no one wants to pay $650 for a phone, much less the $750 you need for a phone with decent storage or the $850 for a phone with decent storage and a big screen. Those aren’t the type of numbers that move 13 million phones over a single weekend.  But you know what sounds way better than $650 all at once? $31 a month.

Why does that sound better? Well, I can’t speak for everyone, but personally, I’m better at budgeting around monthly payments than I am at saving up for a large one-time payment – even in cases when the large one-time payment is cheaper. One-time costs are scary; monthly payments are smaller and friendly. That’s why I suspect that this isn’t just a shift in how people buy iPhones, but potentially a shift in how people buy all sorts of things.

You know what sounds expensive? A $349 smartwatch. You know what sounds better? Paying $16 a month for that same smartwatch, which is the price of the cheapest Apple Watch plus AppleCare, divided by 24.  You know what sounds even better than that? “Upgrade every year and enjoy the latest iPhone and the latest Apple Watch for just $45/month!”

Apple is positioned as perhaps the only company that could do this – they sell almost all of the pieces of the hardware puzzle, so they could easily ‘bundle’ together pieces of Apple hardware for a ‘discounted’ monthly rate. I imagine there are millions of people who would pay $80-100 a month to ensure they have the latest iPhone, Apple Watch, and iPad, or $100-120 for the latest iPhone and MacBook Pro.

This is why I call the iPhone Upgrade Program – and my hypothetical Apple Upgrade Program – “hardware as a service”. So many of the software services we use every day are updated and improved without our knowledge; some we pay for with money, others with our data. All of them largely exist to do things we could do on our own, but we pay for the convenience. I could run my own cloud storage system, but Dropbox is far more convenient. I could use Google Drive for free, but I might prefer paying for Office 365.

“Software as a service” has always been about trading money for convenience, and “hardware as a service” is no different. I could budget better, save up a large payment, buy a new unlocked every year phone, and sell my old phone – but I don’t, because now there’s an easier way. It may not be the most cost efficient method, but it’s by-far the easiest.

The fact this is starting on an S-cycle year really helps drive this point home, as you’re quite-literally paying for a faster, better version of the otherwise-same package. Think of it as “subscribing” to the iPhone; you pay the same price for the service, and it gets better on a yearly basis. Office 365 gets video support; the iPhone gets a 12 megapixel camera. Dropbox gets a team feature; the iPhone gets another gig of RAM.

The only fundamental difference at this point is that one is software and one is hardware, which is one reason why I believe Apple is so intent on making the hardware upgrade process as seamless as possible – which is why I think AppleCare+ is built-in as part of the deal – it’s the final piece of the “hardware as a service” puzzle. Something go wrong? Rather than pay another $650, you just head over to the Apple Store, pay a one-time fee, and you’re back in business, good as new.

It’s insidious in its own way; the most overt form of hardware lock-in imaginable. Once you’ve bought into the iPhone Upgrade Program – or a hypothetical Apple Upgrade Program in the future – why would you want out?  If you like the devices, and you’ve already budgeted for the monthly costs, you have little reason to consider competing products unless you have a terrible experience.

Lock-in aside, though, it may also truly be a win/win for customers – I believe it is, otherwise I wouldn’t have considered the iPhone Upgrade Program at all. It gives people the option to buy a truly unlocked device, free from carrier interference, in a way that many people can likely budget for much more easily.

It’s consumer-friendly enough that I not only hope my Apple Upgrade Program becomes reality, but that other companies follow suit. Why not pay Google $40 a month for a Nexus phone and a high-end Chromebook every year? Or Samsung $60 a month for a yearly upgrade to your Galaxy Note and Gear S smartwatch? Or Microsoft $80 a month for a flagship Windows Phone and a Surface tablet? The best part is, if this catches on, it should be fully scalable. If all you need is a basic phone, you budget $5 or $10 a month and get the equivalent of a Moto G every year. If you need a new high-end laptop and and flagship phone, then you budget $100 or 200 a month. If you change phones and tablets more frequently than laptops, then you just budget for those, while continuing to save up for a new laptop when you actually need it. This may be the only way smartwatches ever truly catch-on; rather than being an expensive accessory, they become a relatively in-expensive “add-on” to your hardware plan.

It’s easy to see this not just becoming way we buy our hardware, but the preferred way to buy hardware. I can’t speak for everyone, but I know I’d prefer to set aside a lump monthly payment to always have the latest phone and watch – if it’s a known, constant cost, I can budget for it, and never have to think about saving up money for a new device in those categories again. Most of the software we use every day is getting faster and better without us thinking about it; it’s about time the hardware we use follow suit.

On content blockers in iOS9

If you haven’t heard, content blockers for Safari are  a thing in iOS9, and many in the media aren’t exactly thrilled about it:

I don’t know if this will be the Adpocalypse that many are predicting, but after using one for a bit, there’s no question that using content blockers in iOS9 is definiely a way to unsuck the mobile web. It’s a shitty situation, but as a consumer, I don’t know what else to do. Most mobile sites are so bad without a content blocker that I just _don’t go to them. Now, I can actually visit those sites, but I feel a little shitty about it.

The big problem is that this is essentially a one-way street – for those of us frustrated enough to turn on content blockers, we aren’t going to shut them off, even if content providers “learn their lesson” and tone down on mobile ads/tracking/etc.

For what it’s worth, I don’t use any ad blockers on my computer, but that’s because it’s fast enough that I don’t really need them. I do block Flash by default, but come on, of course I do. If you’re using Flash for anything revenue-generating, you’re doing it wrong.

So…yeah. I don’t really know where we go from here. If this becomes a serious problem (and I’m still not entirely convinced it will), I expect we’ll see things like native advertising get even more popular. And maybe that’s okay! I’d rather have the occasional native ad than have a ton of ads and tracking scripts actively ruining my browsing experience.

I feel pity for content providers, but also think that they should’ve been more cautious in building out their platforms. You can’t build a castle on quicksand and not expect it to sink, and it’s hard to imagine that none of them saw this coming. “Our revenue stream relies on making the user’s browsing experience worse in ways that could be actively disabled client-side if people get frustrated enough” doesn’t exactly seem like the world’s most solid business plan. After all, aren’t web publications often the ones criticizing other industries for not adapting to new realities fast enough?

Let’s not forget that all of these ads and tracking scripts have a real-world impact on mobile users, more so than on desktop users – many of us still have data caps, and some tests have shown that content blockers can reduce bandwidth usage by as much as 50%. So it’s not just a user experience/speed thing, it’s a real money-in-my-damn-pocket thing.

I don’t know what the solution is, and I don’t envy the person who has to figure it out, but…this shouldn’t have come as a surprise to anyone, and those blaming Apple for it are missing the bigger picture.

My favorite Apple Watch apps so far

Someone asked what my favorite Apple Watch apps were so far, and I boiled it down to this core list:

* RunKeeper, in tandem with the Exercise app. I like being able to control my GPS-driven workout app from my wrist. Being able to switch between them with a double-click of the Digital Crown is a nice touch.

* Overcast. I usually just control podcast playback from the media controls Glance, but sometimes I want more control, or sometimes my iPhone will get confused and play music instead of a podcast.

* Dark Sky. I find I use its Glance rather than the Weather glance, and I find its functionality – a detailed forecast for the next hour and the rest of the day – complimentary to the built-in Weather app’s function of giving me a longer-term forecast.

* Wunderlist. Love this app. I use both the Glance and the app to check for my to-do list. Great for shopping, too.

* Shazam. Now that I can launch Shazam right from my wrist, I actually use it again.

I have some others installed, but those are the only ones I’d qualify as a must-have. Deliveries almost makes the cut, but I don’t need to check my package status often enough to open the app more than one or twice a day, much less use the Glance.

I will say that having a Watch app available means I am more likely to try out app out – for example, I knew Overcast and Deliveries both existed for awhile, and I’d heard great things about both, but didn’t bother to try them out until I heard they had Watch apps. Now, I use and love both services.

Apple Watch Review

Smartwatches are incredibly hard to review. I’ve reviewed two others now, and I’m still not really sure how to approach it.

As a reviewer, you typically write with the assumption that the reader has, at the very least, accepted the value of the product category, and is simply deciding which product in that category they want. If you’re reviewing a smartphone, it’s a fair assumption that the person reading is already sold on the very concept of smartphones. Smartwatches are different. Many people – even people in the tech world – don’t see the value.

While I have wavered from time to time on the value of smartwatches, I generally err on the side of finding them useful. It’s difficult to explain why, however, because it’s all about the little differences they make in your day – each of which, taken individually, don’t sound terribly compelling. Today, my Pebble-owning co-worker excitedly explained how great it was to get his two-factor authentication codes directly on his wrist, without having to dig out his phone to read them. It’s one of those paradoxes that simultaneously thrill smartwatch owners while confusing cynics. “That’s it?”, they ask. Obviously, that’s not it, but it’s a fair question. If smartwatches are so great, why are they so difficult to sell people on? For me, it’s all about form factor.

My life is full of screens. My laptop screen, my tablet screen, my smartphone screen, and my smartwatch screen. All of them serve fundamentally different purposes, and are ideal for different types of activities. My laptop is better than my tablet for writing or coding or browsing, but not for traveling, or using in bed, or gaming, or using on a stationary bike or treadmill. My tablet is better than my smartphone at most things, other than photography, but isn’t something I want to haul with me from place to place.  My smartphone is better than my smartwatch for most activities that take longer than a few seconds – writing a longer e-mail or text, or browsing Facebook or Twitter.

So why a smartwatch? Well, stop and think for a moment: how many times do you dig out your phone for an activity that only actually requires a few seconds of passive interaction? Checking the time. Checking the weather. Checking your calendar. Checking your notifications. Starting a timer. Checking an item off a to do list. Creating a reminder. Reading a text. Reading an e-mail. Arming an alarm system. Starting to track a bike ride. Checking the stats during that bike ride. Playing or pausing audio. Double-checking directions to wherever you’re going. Paying for something. Identifying a song that’s playing. These are all things I do multiple times a day, and, honestly, a smartphone isn’t the ideal form factor for those. They sound trivial, because they are mostly passive, quick interactions, but they’re also the things I probably do most with my phone, and as average phone size continues to get bigger, taking out an oversized device for a trivial task feels increasingly ridiculous. As with many things in life – the little things make all the difference. Little conveniences, all day, every day, add up to something I like having in my life.

That’s almost 500 words, and I haven’t even really talked about the Apple Watch. There’s a reason for that: it’s because the Apple Watch is a smartwatch. It’s a damned good smartwatch, probably the best I’ve ever used, but it doesn’t sell the form factor in a revolutionary new way.

I don’t think it has to, though.  Apple won’t change the wearable world because they reinvented the product category, but rather, because they will introduce the product category to millions of people who may never have tried a smartwatch otherwise – and I think many of those people will be pleasantly surprised by how much they like wearing one.

The hurdle for many, and rightfully so, is the price. After the $149 Pebble, I balked at spending $249 on a Moto 360 last year, so I certainly understand the hesitation at the Apple Watch’s $349/$399 asking price. The good thing is that it feels like a device worth what you’re paying for it, but still, that’s a lot to ask for a device in a still-largely-unexplored category.

I was initially skeptical of the design, but it grew on me after seeing it in person, and the positive impressions have continued. Unlike some Android Wear watches, which impressively imitate  “regular” watches, the Apple Watch makes no attempt at doing so – for better or worse, it  undeniably looks like an Apple product. This is almost certainly intentional; Apple doesn’t want their watch to be mistaken for a regular watch.  They want people to immediately recognize it’s an Apple Watch. While understandable from a branding perspective, it also highlights one of Android Wear’s chief advantages: choice. Given another a year or two, I imagine almost anyone will be able to find an Android Wear device that matches their taste. If you want an Apple Watch, you better like the Apple Watch.

There is one area of personalization where Apple does win, though, and that’s with watch bands. While some Android Wear devices might let you swap in standard watch bands – again playing in their attempts to mimic a regular watch – Apple has found an incredibly slick, user-friendly way to easily swap bands within seconds. Whatever you think of the Apple Watch, don’t doubt this: Apple (and their third-party partners) are going to make an obscene amount of money selling bands to people. I’m already planning on buying at least one additional band – Milanese Loop – and swapping it out with the Sport band after my workouts. That’s absolutely insane, because I’m not a fashionable person, and this isn’t something I’d even consider doing with a regular watch. But Apple makes swapping the bands so easy, and the Milanese is ridiculously nice.

Fortunately, if you’re more sane than me, the band that the Sport model comes with is surprisingly good. Apple calls it “fluoroelastomer”, but I just call it “incredibly comfortable”. It’s the first watch band I’ve worn in a long time that I can actually forget I’m wearing, and that includes the pretty-great leather band that came with the 360. The only frustrating thing is that I’d prefer the black color, but for some inane reason, Apple refused to sell the silver aluminum Sport with the black band. So white will do, for now.

As I mentioned above, my life is full of screens, and the Apple Watch’s is one of the nicest among them. It’s the first smartwatch I haven’t been able to see pixels on, and AMOLED – with its ability to only light up the pixels in use while keeping the rest of the screen black – continues to be the ideal screen technology for a smartwatch from both an aesthetic perspective and a functional perspective.

One more thing about the hardware: I laughed at the digital crown when it was announced, but now I find myself using it constantly. It’s not a “revolutionary” control mechanism by any stretch of the imagination, but as a button that doubles as a way to quickly scroll content, it’s certainly a nice-to-have.  In the last day or so, though, I feel like it’s gotten slightly less responsive on initial use – like it “sticks” for a moment. It’s certainly tolerable, but hopefully it won’t get much worse.

As many doubt as I had about the hardware, they paled in comparison to my doubts about the software. I questioned Apple’s apparently app-centric approach, while praising Android Wear for its comparative simplicity. Once again, actual usage has mitigated those doubts – mostly.

While much has been made about apps on the Watch, they’re actually not as front-and-center as I feared. You could legitimately live in the watch face and get most of the functionality you’d want, as the watch face hides the two most important features – missed notifications, which are available with a swipe down, and Glances, which are available with a swipe up.

Glances are one of my favorite parts about Watch OS. They give me the information I care about most, while also acting as a shortcut to launch the app if need a bit more or want to interact with the information. Dark Sky tells me the current temperature and the weather for the next hour. Wunderlist shows me my next task. Activity shows me my progress towards my fitness goals. For this reason, I’m also incredibly picky about what gets to go in my Glances area – if I have to go through too many other Glances to get to the one I care about, then much of the point is lost.

Notifications, on the other hand, are about the same as you’ll find on Android Wear, right down to the fact that they inherit the notification actions you’d get on your phone. With Inbox, I can mark an e-mail as “Done” right from the notification on my phone – same with the Watch, and exactly the same as Android Wear. The only exception is with some of Apple’s first-party apps, which generally allow you a bit more interaction than third-parties do. For example, if you’re talking to someone over iMessage, you actually see the same “typing” indication on the watch that you’d see on your phone. It’s a small touch, but it’s the sort of attention to detail that is prevalent throughout the hardware and software.

Otherwise, I’d say Watch OS is actually a bit behind Android Wear in the area of notifications – as-of right now, you can only dictate replies to messages that come in through the default Messages app, so no responding to Hangouts messages or Facebook Messengers messages from your wrist. This is an obnoxious limitation that I hope is dealt with sooner rather than later.

There are some aspects of the Watch I prefer to other smartwatches, though. The “taptic” engine, despite the ridiculous name, really is a step above the vibration engine found in other devices. The same way the Force Touch trackpad actually feels like clicking, the “taptic” engine genuinely feels like something is tapping your wrist to get your attention. The look on people’s faces when I put my watch on their wrist and send myself a message is pretty delightful. The other nice thing: when you get a notification, your wrist doesn’t light up. You just get the tap, and you can either raise your wrist to immediately view what came in, or just check on it later. This has made the smartwatch experience far less distracting to me and those around me, and as an added bonus, people can no longer awkwardly read incoming messages off of my wrist.

Speaking of the screen-on-on-wrist-raise feature, it works…mostly. It might be a little more consistent than the Moto 360 was, but there are certainly times where I go to check something and it misbehaves.  It does seem to false trigger less often, though – for example, it doesn’t randomly turn on and off when I’m driving around.

So, notifications above the watch face, Glances below it – what about the watch faces themselves? Well, some are great, and some are pretty-but-useless, and some are just useless. Fortunately, I (eventually) figured out how to delete the ones I didn’t care about, so now I’m down to Utility (somewhat pretty, mostly useful), Modular (not really pretty, but has the most information), and four others that are very pretty but almost entirely useless.

What makes a watch face useful? What is quite possibly my favorite feature of the Watch – the complications. While Apple currently doesn’t support third-party watch faces, and some suspect they never will, the existence of complications helps soften the blow. On my Modular watch face, I currently have: time (obviously),  date, my next calendar appointment,  current temperature, battery level, and, perhaps my personal favorite, my activity level for the day so far. The activity level information is something I desperately wanted in Android Wear, so I’m pleased it’s a default option on the Watch.

Perhaps the best thing about complications, though, is that they act as shortcuts to full apps. The current temperature is sometimes what I want, but sometimes I want the forecast for the rest of the day – tap on the temperature and I’m in the Weather app. Next calendar entry is great, but what’s my agenda for the rest of the day? Tap on the calendar entry and I’m there. It’s hard to believe that the Apple Watch is, far as I know, the first to do something that seems so obvious.

As for those full-apps? Well, it’s a mixed bag. Like watch faces, some are great, and some are useless? Calendar? Great! Here’s my schedule. Remote? Great! Controlling my TV from my wrist never gets old. Photos? …thanks but no thanks. Twitter? Why, why would I want Twitter on my wrist? Instagram? God no.  Wunderlist? Great! I can jump in and mark something as completed – something I wanted to do on my Moto 360, but a proper Wunderlist app wasn’t available during my months spent with it. Never doubt Apple’s ability to bring third-party apps to the table in a way competing platforms just can’t seem to do, for whatever reason.

Performance of those apps is occasionally slow, as they aren’t running natively on the watch, but rather are just fancy extensions of something running on your phone. However, I’ve found performance generally acceptable, and far better than the initial reviews led me to believe. I’m not sure if Apple made some optimizations prior to the retail release, or if tech journalists are just less patient than me.

We’re now over 2000 words in, and I still feel like there’s a lot more to cover. I could probably go on for another 2000, but instead, I’ll shotgun out some random thoughts I’ve had over the last few days.

  • Force Touch? It…usually works, but it’s frustrating when it fails to. Also not sure if I like the general interface paradigm of hiding actions behind a Force Touch, as it basically requires the user Force Touch every screen to see what they can do. A subtle visual indicator would be nice.
  • Digital Touch? I haven’t drawn anything, or sent my heartbeat to anyone, so I can’t really say. I’ve sent a couple of animated emoji, and they send as animated images to non-Apple Watch owners. Cute, but basically useless.
  • Siri? Mostly great, surprisingly. Way better than on the phone. Dictation still seems a bit slower than Google’s dictation on Android and Android Wear, but it’s acceptable.  “Hey Siri” detection is significantly less reliable than “OK Google” detection, for whatever reason – however, it’s available from everywhere on the watch, not just the watch face, so that helps make up for it. Perhaps more annoying is that Watch OS lacks Android Wear’s “automatically time out and complete the activity” option, so if I create a reminder or dictate a message, I still have to tap “Okay” to finish creating it. Clunky and annoying – it’s obvious Android Wear was built more around voice as a primary input mechanism than the Apple Watch was. Watch OS seems to know that voice input is important, but at times still treats it as a second-class citizen.
  • Taking a phone call on your wrist? Feels kind-of cool the first time you do it, but not something I’d envision doing on a regular basis.
  • The screen is surprisingly easy to see in the sun. Early reviews said otherwise, though that could be because the Apple Watch Sport’s screen apparently performs better in sunlight than the Apple Watch’s.
  • Battery life is more or less the same as it was on my Moto 360. It certainly lasts longer while exercising, and I no longer feel obligated to charge it after a workout to get a full day out of it. Ittill goes on my charger when I get in the shower, because the charger’s already on my nightstand, and where else would it go? Speaking of the charger – I like that it’s magnetic and wireless, but still miss the elegance of the 360’s Qi charging dock, not to mention its use of a wireless charging standard.
  • I like that the watch automatically locks itself when removed from your wrist. Given that anyone with my watch could easily trigger an Apple Pay transaction, this seems like a particularly elegant solution to a necessary feature.
  • Speaking of which: Apple Pay was born to live on the Apple Watch. Apple Pay (and NFC payments in general) are already pretty cool, and while paying with your phone is generally faster than paying with a credit card, paying with something that’s already on your wrist is noticeably faster than both.
  • The watch can be set to unlock to the last used app, which is useful if you’re doing something like using the watch as a remote for an Apple TV, or monitoring an active workout. As a bonus, all apps have the time in the upper right corner, so it’s still useful as an actual watch when you aren’t on the watch face itself. In a way, it becomes a makeshift whatever-activity-you’re-doing-centric watch face.

And then, of course, there’s the fitness stuff. I could write a whole post about that – in fact, I already have – but the long and short of it is that it’s exactly what I’ve wanted out of a fitness tracker for years. It passively tracks my movement throughout the day, while also actively and accurately tracking my heart rate during exercise. The only time I’ve seen it struggle to read my heart rate is while dancing, which Apple explains with: “Rhythmic movements, such as running or cycling, give better results compared to irregular movements, like tennis or boxing.” It’s not that it stops working entirely during those activities, just that it seems to take a reading less often. There are, of course, dedicated fitness trackers that will also read your heart rate – but as someone who has already decided they want to wear a smartwatch, I’m not really interested in wearing something on both wrists.

Most importantly to me, MyFitnessPal’s latest version will update my calorie allocation for the day based on the activity recorded by the watch, and the Fitbit app can be set to record my steps based on my iPhone rather than the Fitbit hardware.  All of this means I finally have what I wanted since the original Pebble – a smartwatch/smartphone combination that will allow me to retire my Fitbit One without sacrificing MyFitnessPal functionality or the social aspects of the Fitbit ecosystem.

So where does that leave us? The Apple Watch is, in my experience, a paradoxical device. Sometimes it feels like Apple’s most-polished first-gen product ever…until it doesn’t. 95% of the time, it’s a smooth, reliable experience…but then Siri will freak out. Or a poorly written Glance will cause my watch to reboot. Or I’ll show the watch to someone and it won’t let me enter my passcode to unlock it without restarting it.

Bottom line: the odd quirk aside, it’s the best smartwatch and the best fitness tracker I’ve ever used, but the price is pretty hard to swallow unless you want both types of devices. Most people probably shouldn’t buy it just as a smartwatch, or just as a fitness tracker – it doesn’t do enough beyond what other smartwatches do to revolutionize the category and push into “objectively useful for everyone”, and it’s too expensive to buy as solely a fitness tracker. 

For most people, it’s hard not to recommend waiting for the next generation – not because this one isn’t good, but because the next one will probably be better and cheaper. If nothing else, the next generation will drive down the cost of this generation. It’s not that it isn’t great or useful – it’s pretty great and pretty useful – but rather, that it’s not necessarily $349 worth of useful. At $299, it becomes more reasonable. At $249, it’d be much, much easier to recommend.

But, if you have an iPhone, and you love gadgets – it’s a pretty damn cool gadget, so that might well be enough. If you love gadgets and have an interest in fitness tracking, like me, then it basically sells itself.  So if the question is “Should I buy?”, the answer for most people is “probably not”. But if the question is “If I do buy it anyway, will I like it?”

Yeah, I think you probably will.

A new smartwatch has arrived

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A few (very, very quick) impressions:

  • Build quality, even on the Sport model, is unsurprisingly fantastic.
  • Setup process was fairly straightforward, though I continue to wonder how fast non-techies will take to it. Even something as simple as configuring your watch face may cause people to people stumble. Makes me wonder how many Apple Watches will be left on the default face configuration.
  • Speaking of faces: most of the built-in ones are actually pretty lame, though there are a few standouts, and you’ll probably find something you like. Solar, Astronomy, and Motion are all gorgeous, though none of them have complications, which limits their actual utility.
  • The UI seems mostly snappy, though it has the occasional Moto 360-esque hiccup. It’s smoother than I expected based on reviews, for whatever that’s worth.
  • Speaking of which – third-party app performance seems to vary, but generally are surprisingly different. From reviews, I expected a disaster, but most of the ones I care about (Wunderlist, Dark Sky, Alarm.com, Evernote) all seem perfectly usable.
  • still can’t believe there’s no Reminders app. Come on. At least I can use Wunderlist or Evernote for shopping lists, I suppose.

More impressions coming in the next few days! I’m excited to see how it holds up during a long bike ride, and if my leg is feeling better, I’ll take it out for a run soon. I’m also curious how it tracks my Just Dance “workouts”.

Five take-aways from the first Apple Watch reviews

Apple Watch reviews are out, and here are my take-aways from them:

  1. It’s a first-generation Apple product, so it’s fundamentally flawed in some notable ways, and most people should wait for the next version.
  2. It’s a first-generation Apple product, so it’s also incredibly well-made and has a huge amount of promise.
  3. No one really knows if people actually want smartwatches and what we’ll want to use them for.
  4.  I’ll probably still buy one, because I make poor choices. However, any question as to what “tier” I’ll get has been answered – it’s definitely not worth the asking price for anything better than the Sport model.
  5. The Verge’s web team is ridiculously talented.

Apple Watch Guided Tours: Dammit, I’m buying one, aren’t I?

Despite the smartwatch fatigue I experienced a month ago, I find myself getting strangely excited about Apple Watch as we get closer to release. It’s been awhile since we’ve seen Apple release an entirely new product category, and while I’d generally recommend that most people wait until the 2nd generation of any Apple product before jumping in, I find myself more and more tempted to pre-order come April 10th.

I wasn’t initially sold on the interface, but today Apple released the first few in a series of guided tours, and it looks…pretty great. Like better-than-Android Wear great, which if you recall, I actually like quite a bit. Of course, demos are one thing, and I’m hoping that, in practice, Watch OS feels less more like a complete product than Android Wear, which   to me still feels somewhat like a beta, especially since Lollipop took what I’d consider a few steps back.  I’m more and more sold on the Digital Crown as well which, along with Force Touch, seems like a pretty clever way to add functionality when your screen real estate is limited.

My initial concern with Watch OS was that it was too complicated when compared to the beautiful simplicity of Android Wear, but watching these demos, it actually seems pretty straightforward.  Swipe up for Glances, which are a lot like Android Wear cards, except thankfully more persistent. Swipe down for Notifications, just like you would on any phone. Finally, press the Digital Crown to get to your apps. I find myself starting to wonder if Android Wear simplicity is actually a detriment, but it’ll be hard to say without actually using Watch OS for awhile.

This whole thing is a reminder of how the Apple Store is the biggest advantage Apple has in the smartwatch game. I think Watch OS truly shines once you’ve had someone guide you through it, and right now, there’s really no equivalent experience for any of the available Android Wear devices. It’s going to be one hell of a month, and I can’t wait to see how most people respond to what is arguably the first mainstream smartwatch.

The Force Touch Trackpad is a fantastic new MacBook trick

Arstechnica writes, regarding the Force Touch Trackpad in the updated 13-inch Retina MacBook Pro:

The only external change to the Pro is the addition of Apple’s Force Touch Trackpad, originally developed for the Retina MacBook. To accommodate that system’s thinness, the trackpad doesn’t physically move as most current trackpads do. This isn’t something that Apple did first—Synaptics has shipped a clickless ForcePad for years—but Apple’s implementation is the first that approximates the feel of a standard trackpad. It’s also pressure sensitive and can respond differently depending on how hard you press down.

I can’t emphasize enough how true it is. I went to Best Buy yesterday to try out the Force Trackpad and it’s indistinguishable from a real click, except that you now have the option to click “deeper”. It basically adds a Z-depth to the existing multitouch trackpad paradigm and it’s super, super cool.

I wouldn’t recommend going and buying a new laptop just to have this feature, but given that Apple’s laptops already outperform competitors when it comes to trackpad functionality, this is like leapfrogging the competition before they even catch up with you. It’ll be especially great once third-party developers start playing with it.

Apple “Spring Forward” Event Thoughtstream

  • Alright Apple, game time – convince me I should spend (at least) $349 on a smartwatch.
  • Since I’m not really sure how much I actually want to wear a smartwatch, what makes or breaks my decision might come down to how well it functions as a fitness tracker.
  • I mean, let’s not kid ourselves – I’ll probably get one, but I don’t know yet if I’ll actually keep it.
  • Hopefully Apple’s live stream holds up better than last time.
  • Starting with Apple TV? Interesting. Is this just going to be an HBO thing, or are we finally getting a hardware update and/or third-party apps?
  • Oh dang, HBO Now exclusive partnership. That’s one way to get people to buy the Apple TV. Wonder how long that will last?
  • $14.99 a month. Not a terrible deal for cord cutters, especially since you can just cancel once Game of Thrones is over…
  • This Game of Thrones trailer is fucking great. Not Apple-related, just saying.
  • Apple TV price drop is a great move, especially with the HBO deal and competition in the category getting more serious.
  • Yes. More Apple Pay everywhere, please. It’s super-great, and the worst thing about it is that I can’t use it enough places.
  • Apple would like us to know that CarPlay is still a thing that exists, but honestly, unless I can get Google Maps on it…eh.
  • ResearchKit is cool, and I’m glad they’re doing it.
  • Mac stuff!
  • Looks like the MacBook Air rumors were real. Only seeing one port in that video.
  • SLOW-MO KEYBOARD ACTION.
  • I know it’s almost certainly a retina display, but it’d be hilarious if it had the same shitty resolution as the current MacBook Airs.
  • I’m pretty sure every journalist in the audience just had a simultaneous orgasm. I imagine the next Apple event will have a crowd full of people using one.
  • Apple just keeps making their trackpads better and better. Ridiculous.
  • “All day battery life” on this new MacBook seems like less battery life than the existing MBA.
  • The message with the new MacBook is apparently “Everything is wireless now, so we have no ports.” Not sure I buy that for a laptop.
  • $1,299. So much for the “low-cost MacBook” theory.
  • “Also this shitty old MacBook Air gets some upgrades too I guess”.
  • Oh yeah, there’s a Watch today too, huh?
  • Still waiting for features that explain exactly why I need this watch. So far they’re just showing things other smartwatches and fitness trackers do.
  • The marathon runner video hits close to home, as a runner myself, but I want actual details.
  • “Christy would show you her actual Apple Watch, but unfortunately the battery is already dead.”
  • Christy’s blog appeals to me as a runner, but…probably not many others.
  • Still not sold on this interface compared to Android Wear, which I think has the better approach to wearable software.
  • Paying with Apple Watch is surprisingly compelling, but it still requires more places actually acceptit.
  • The fact it works outside of Bluetooth range was a quick note but, to me, actually a pretty important bullet point.
  • Yup, that “floating app list” is still just as awkward as I thought it would be. Why does a watch need so many standalone apps?
  • I still think drawing messages is a cute and overlooked little feature that people will latch onto.
  • “We’re super-excited to see what developers are going to do with this great new platform because we can’t think of anything please someone tell us what to do with it.”
  • “We have a way to charge it that only Apple and a dozen other companies could think of.”
  • OH GOD ARE THEY REALLY GOING TO DO A VIDEO FOR EVERY FUCKING ALLOY PLEASE MAKE IT STOP
  • Unless it’s fucking adamantium, I don’t give a shit how it’s made.
  • Yup, $10,000 for the Edition. Of course it is, because, everything else aside, it’s a fucking gold watch.
  • One place no one will complete with Apple in the smartwatch category is the retail experience: buying a watch is a personal experience and requires a personal touch. This is a huge step above the current “walk into a Best Buy and maybe play with a store model if it’s turned on and charged.”
  • So much for the theory that there’d be someway to update the hardware of the more-expensive Apple Watches. The Edition is for people who think $10,000 is the price tag for a cheap dinner.
  • Still not convinced to spend $350-400 on a smartwatch, but looking forward to trying one out at an Apple Store. As I said, that’s their big advantage in this space. The question, of course, is whether or not anyone actually cares about the smartwatch space. That said, it’s easy to imagine people walking into the Apple Store for something else, and walking out with a watch. The next few months are going to be quite interesting.
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